Name: Compatiblity Patch for Akaviri Stronghold and Unique Landscapes: Beaches of Cyrodiil: The Lost Coast
Version: 2.3
Date: 11/03/2010
Requirements: Player-Created MOD(s): Akaviri Stronghold, UL - The Lost Coast
Author: Vorians
http://www.tesnexus.com

Description
===========
A patch to allow everyone to use both Akaviri Stronghold and UL Lost Coast MODs.
Note that you still need to download Akaviri Stronghold and The Lost Coast separately. Links are available in the Requirements section.

Details
=======
Akaviri Stronghold is a Castle/House plug-in for Members of the Blades, perfectly placed on the island west of Anvil. But if you try to use it with the Lost Coast, you'll have a hard time getting in, as half of the stronghold gets blocked up with large boulders.
I've spent quite some time on this, moving many objects around and adjusting land height so that you can enjoy Akaviri Stronghold, without spoiling the unique appearance of The Lost Coast.

I highly recommend using a program such as Oblivion Mod Manager (OBMM) or Wrye Bash to adjust load order.
My install instructions will assume you are using OBMM or Wrye Bash, but I expect other load-order programs function the same.

Install
=======
1. Copy the .esp file to (install folder)\Oblivion\Data\
2. Start OBMM/Wrye Bash, place a checkmark beside the .esp file.
3. Adjust load order as follows:
300_Akaviri_Stronghold.esp
xulBeachesOfCyrodiilLostCoast.esp
AkaviriStronghold-LostCoast fix.esp

This patch is dependent on both Akaviri Stronghold and Lost Coast ESPs, and requires that the file names match those shown above.

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the .esp file from \Oblivion\Data\


Incompatibility
===============
Should only be incompatible with other MODs which conflict with the island where Akaviri Stronghold is.
NOT compatible with House on the Bluff.


Known Issues or Bugs
====================
No bugs, and since version 2.1 the horse is gone (meaningless unless you had version 2!).
Don't load Lost Coast before Akaviri Stronghold. If you do, this patch will be worthless.


History
=======

2010/03/11 - version 2.3 - Undeleted and disabled all deleted objects. Updated to work with v1.6.4 of The Lost Coast (adding VWD rocks for the cliffs).
2008/04/05 - version 2.2 - Cleaned the ESP of needless data.
2007/12/08 - version 2.1 - Got rid of a horse which sometimes appeared stuck in the wall. Some other minor tidying up too.
2007/11/16 - version 2.0 - Initial release. Compeletely redid the fix using de-isolation.
2007/11/12 - Version 1.0 - Never released. Was a replacer ESP for Lost Coast.


Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to DarkOne for hosting mod files on TESNexus.
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to Aberneth for the Lost Coast, and the rest of the UL team for so many visual treats to Cyrodiil's landscape.
Thanks to Cleitanious for Akaviri Stronghold.
Thanks to Kivan for introducing me to de-isolation/ESP mastering.


Tools Used
==========
TES4Gecko - http://www.tesnexus.com/files/file.php?id=8665
TES Construction Set - http://www.theelderscrolls.com/downloads/updates_utilities.htm
Wrye Bash - http://www.tesnexus.com/downloads/file.php?id=22368
TES4Edit - http://www.tesnexus.com/downloads/file.php?id=11536


Links to Required MODs
======================
Akaviri Stronghold: http://www.tesnexus.com/downloads/file.php?id=3292
Beaches of Cyrodiil: The Lost Coast: http://www.tesnexus.com/downloads/file.php?id=12628


Licensing/Legal
===============
You can do whatever you want with this mod for personal use. Please do NOT upload this file elsewhere.
Popehat's Oblivion Omod Project has permission to include any of my patches in their project.
If I disappear from the modding world, and am not contactable for at least one month, full ownership rights of all my patches pass to the Unique Landscapes Council.